Blog Archive

Friday 16 December 2016















I modelled a leaf as an accessory for Almond's hair. It was relatively simple to make. I made the surface shape and then reflected to create a new shape. Of course, I realise I could have extruded the shape but I was able to see the function of the poly vertices merge which will come in very useful. What has worked really well here is the texture painting in conjunction with the bump mapping. I experienced with different levels of black and white contrast from the painting to create depth to the object. I went with a light contrast as I found the harsher the blacks on the map, the dirtier it made my leaf appear. 



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