This blog is a 2nd year student's recordings of studying creation of 3D computer graphics in context with creating 3D character concepts and designs, using Autodesk Maya to prepare for industry standard work in game design or animation. Maya is a complex program which takes many hours of dedication to learn and become familiar with. My intention is to create, model and texture a 3D bipedal character to a high standard as well as solving problems through learning the program.
Saturday, 5 November 2016
Practice Ear
I made a complex human ear in order to study the ear, so I am better able to understand how I will apply this to an elf like ear design. The process of making this was particularly difficult and I am not sure whether I will be able to recreate it. The end result had quite a few edge loops so it may be difficult to attatch this onto the side of the head. It may be possible to extrude some geometry out to model to this shape.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment