This blog is a 2nd year student's recordings of studying creation of 3D computer graphics in context with creating 3D character concepts and designs, using Autodesk Maya to prepare for industry standard work in game design or animation. Maya is a complex program which takes many hours of dedication to learn and become familiar with. My intention is to create, model and texture a 3D bipedal character to a high standard as well as solving problems through learning the program.
Friday, 30 September 2016
Week 1 - Inspiration
https://www.instagram.com/p/zRHeixLWmx/
https://www.behance.net/gallery/24496683/Hisense-Character-design
https://www.artstation.com/artwork/NZQ05
http://tomnorman.ca/
http://www.whatmmorpg.com/articles/6-most-exciting-races.php
Sylvari Guild Wars 2
Plant matter melded to the head to form clothes, hair, accessories and even weapons.
I really am inspired by organic type characters which have plant or animal features to them. The sylvari race from Guild Wars 2 is a really good example of characters which use plant matter instead of clothing.
I really am inspired by organic type characters which have plant or animal features to them. The sylvari race from Guild Wars 2 is a really good example of characters which use plant matter instead of clothing.
http://len-yan.deviantart.com/art/berry-twig-343419954
"This one is a mix between a fox and a cat (or maybe a jaguar?)"
Magdalena Pagowska Concept, CG Illustrator Artist Poland,
http://blog.sina.com.cn/s/blog_4f1944bd0100ovsj.html
https://www.artstation.com/artwork/NZQ05
http://lcadanimationchardesign.blogspot.co.uk/
https://www.facebook.com/sjinchoi1234/
TB Choi. Facebook Illustrator
http://huaban.com/pins/234978224/
https://uk.pinterest.com/pin/392165080035440101/
My inspirations come from game art as well as concept art.
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